Earlier this month, Ubisoft unveiled Tom Clancy’s Ghost Recon Frontline – a free-to-play, battle royale first-person shooter. And the reveal didn’t go well, to put it mildly. Backlash soon ensued, and Ghost Recon Frontline‘s reveal trailer attracted some of the worst reactions Ubisoft has probably received to any of its game trailers thus far.
Tweeting for the first time since its infamous reveal, Ghost Recon Frontline‘s official Twitter account published a message announcing that the game’s closed test has been postponed indefinitely.
“We have decided it is best to postpone the closed test for Tom Clancy’s Ghost Recon Frontline,” the announcement reads. “The development team is dedicated to creating the best experience possible. We’ll share details on the new date for the closed test as soon as we can.”
Given Ubisoft’s current trajectory as well as recent reports, it looks like the developer is heavily leaning towards online-oriented games with little to no single-player experiences. Assassin’s Creed Infinity is reportedly an evolving online game, the next Far Cry is rumored to be more of an online affair, and Ghost Recon Frontline seems to have ditched the solo campaign mode entirely (unless plans change).
Ghost Recon Frontline‘s official description reads:
Tom Clancy’s Ghost Recon Frontline is a free-to-play, tactical-action, massive player-versus-player shooter grounded in the renowned Ghost Recon universe. The game features an advanced class system and large set of tactical support tools, allowing for complete freedom in strategic gameplay, with multiple ways to outsmart enemy teams and win each match.
A release date has not been announced yet.